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    <title>Village Games' Blog</title>
    <link>http://www.villagegames.net/blog/</link>
    <description>The Chancellor's Rant</description>
    <dc:language>en</dc:language>
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    <pubDate>Thu, 18 Mar 2010 17:47:21 GMT</pubDate>

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        <title>RSS: Village Games' Blog - The Chancellor's Rant</title>
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<item>
    <title>RUNNING AT THE RECON...</title>
    <link>http://www.villagegames.net/blog/archives/244-RUNNING-AT-THE-RECON....html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/244-RUNNING-AT-THE-RECON....html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=244</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;It was recently time for the local quarterly miniatures convention again. As I had brought a 15mm WWII game to share for the last few, I decided to shake it up and do a little something different – a modern middle east battle in 1/72 scale.&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The change did force me to have to hurry to get a lot of the elements done in time – a new desert battle mat, some rock walls and piles, as well as the figures themselves! Somehow I did manage to get it all done, and it all turned out pretty great (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;if I do say so myself&lt;/i&gt;…). &lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The scenario was US Army forces moving into a middle eastern town trying to clear it of insurgents using the &lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;Tactical Assault: Combat Cards&lt;/i&gt;&lt;/b&gt; for the rules (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;yes, they work for modern actions as well!&lt;/i&gt;). The insurgents had to eliminate three units of the American forces for a win, and the insurgents could ‘recycle’ their destroyed stands (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;i.e. bring them back onto the battlefield after they had been eliminated in battle&lt;/i&gt;). The Americans had to eliminate eight units from the insurgents, the Americans could not ‘recycle‘ their stands, but they did have a distinct sophistication advantage (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;technology, communications, training, etc.&lt;/i&gt;).&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;We ran the scenario a few times during the day with both sides winning their share of the engagements (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;the American players usually lost their aggressiveness after suffering a casualty and couldn’t score any kills to win&lt;/i&gt;), but everyone who played had a great time – including yours truly!&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Now I have to get cracking on finishing a bunch more insurgents as I have a pair of Blackhawks and Apaches waiting to get on the tabletop!&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONII18MAR10.JPG&quot;&gt;&lt;/a&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONVI18MAR10.JPG&quot;&gt;&lt;/a&gt; &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONII18MAR10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;83&quot; src=&quot;http://www.villagegames.net/blog/uploads/RECONII18MAR10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONVI18MAR10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;83&quot; src=&quot;http://www.villagegames.net/blog/uploads/RECONVI18MAR10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONIII18MAR10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;110&quot; src=&quot;http://www.villagegames.net/blog/uploads/RECONIII18MAR10.serendipityThumb.JPG&quot; width=&quot;83&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONIV18MAR10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;110&quot; src=&quot;http://www.villagegames.net/blog/uploads/RECONIV18MAR10.serendipityThumb.JPG&quot; width=&quot;83&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONV18MAR10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;110&quot; src=&quot;http://www.villagegames.net/blog/uploads/RECONV18MAR10.serendipityThumb.JPG&quot; width=&quot;83&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONI18MAR10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;110&quot; src=&quot;http://www.villagegames.net/blog/uploads/RECONI18MAR10.serendipityThumb.JPG&quot; width=&quot;83&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONVIII18MAR10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;110&quot; src=&quot;http://www.villagegames.net/blog/uploads/RECONVIII18MAR10.serendipityThumb.JPG&quot; width=&quot;83&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONVII18MAR10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;110&quot; src=&quot;http://www.villagegames.net/blog/uploads/RECONVII18MAR10.serendipityThumb.JPG&quot; width=&quot;83&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/RECONVI18MAR10.JPG&quot;&gt;&lt;/a&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Stay frosty!&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Dan&lt;/font&gt;&lt;/p&gt; 
    </content:encoded>

    <pubDate>Thu, 18 Mar 2010 12:00:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/244-guid.html</guid>
    
</item>
<item>
    <title>SHOWING OFF THE COMBAT CARDS...</title>
    <link>http://www.villagegames.net/blog/archives/243-SHOWING-OFF-THE-COMBAT-CARDS....html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/243-SHOWING-OFF-THE-COMBAT-CARDS....html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=243</wfw:comment>

    <slash:comments>0</slash:comments>
    <wfw:commentRss>http://www.villagegames.net/blog/rss.php?version=2.0&amp;type=comments&amp;cid=243</wfw:commentRss>
    

    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;At Con of the North I, and a couple of dedicated volunteers, ran numerous games of the Combat Cards in the Village Games’ room.&lt;span&gt;  &lt;/span&gt;These events included the core game as well as the playtest versions of the &lt;b&gt;&lt;i&gt;Modern Skirmish Cards&lt;/i&gt;&lt;/b&gt;™ and the &lt;b&gt;&lt;i&gt;Fantasy Skirmish Cards&lt;/i&gt;&lt;/b&gt;™.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;At least one Combat Card event was schedule in every time slot, with two games being run simultaneously during some of the timeslots.&lt;span&gt;  &lt;/span&gt;The expectation was that some of the games might not happen, due to a lack of players signed up, etc.&lt;span&gt;  &lt;/span&gt;To our (&lt;i&gt;exhausting&lt;/i&gt;) surprise every slot had at least 3 players (&lt;i&gt;out of 4 possible&lt;/i&gt;), many times 4, and sometimes even 5 or 6 with the extras hoping to be able to get in. &lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Here are a few shots of the core games we ran – one was a Russian Front circa 1944 and the other was set in the Anzio Beachhead in Italy in 1944. Both were done in 15mm:&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSI16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSI16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSIII16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSIII16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSII16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSII16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;For the Anzio game I had even made some vineyards for the table – unfortunately my only picture of them in action turned out a little blurry, but you get the idea:&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSIX16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;110&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSIX16FEB10.serendipityThumb.JPG&quot; width=&quot;83&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSX16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;83&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSX16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Here are some shots of the Modern Skirmish game. It was set during Operation Market Garden, with the 101&lt;sup&gt;st&lt;/sup&gt; Airborne trying to stop a German tank that had broken through from threatening the highway heading north to Arhnem:&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSIV16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSIV16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSV16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSV16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;For the Fantasy Skirmish game, the players either played the orcs trying to protect their new found imprisoned demon or the heroic parties attempting to destroy the demon before the orcs can release it:&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSVIII16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSVIII16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSVII16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSVII16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/COMCARDSVI16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/COMCARDSVI16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The weekend far exceed even our wildest expectations. Thanks goes out to Kendal, Mark and Nate for their help in making sure that every who played had a great time!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Calibri&quot;&gt;…I am going to get some more sleep. &lt;/font&gt;&lt;span style=&quot;FONT-FAMILY: Wingdings&quot;&gt;&lt;span&gt;J&lt;/span&gt;&lt;/span&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Dan&lt;/font&gt;&lt;/p&gt; 
    </content:encoded>

    <pubDate>Fri, 19 Feb 2010 14:33:00 -0700</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/243-guid.html</guid>
    
</item>
<item>
    <title>WHEW...</title>
    <link>http://www.villagegames.net/blog/archives/242-WHEW....html</link>
            <category>General Gaming</category>
    
    <comments>http://www.villagegames.net/blog/archives/242-WHEW....html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=242</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
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    &lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;We just got back from the Con of the North game convention, and what a convention it was! The shop hosted an entire room of events all convention long, with an estimated 400 players playing in the room throughout the whole weekend.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;We had a nice mix of games including board games, mini card tournaments, miniatures games, historical miniatures – we even ran demos for airbrush painting and plaster casting.&lt;span&gt;  &lt;/span&gt;We brought with us as much staff as we could spare and an army of volunteers to run everything. &lt;span&gt; &lt;/span&gt;By all accounts they did a wonderful job as we heard nothing but compliments about the games they ran – thanks guys!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;After the shock of the weekend has worn off, we will think about next year. &lt;span&gt; &lt;/span&gt;Until then though, enjoy some of the shots of the room in action.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/CONROOMV16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;83&quot; src=&quot;http://www.villagegames.net/blog/uploads/CONROOMV16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/CONROOMII16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;83&quot; src=&quot;http://www.villagegames.net/blog/uploads/CONROOMII16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/CONROOMI16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;83&quot; src=&quot;http://www.villagegames.net/blog/uploads/CONROOMI16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/BANNERSII16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/BANNERSII16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/CONROOMIII16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/CONROOMIII16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/CONROOMIV16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;62&quot; src=&quot;http://www.villagegames.net/blog/uploads/CONROOMIV16FEB10.serendipityThumb.JPG&quot; width=&quot;110&quot; /&gt;&lt;/a&gt;  &lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/BANNERSI16FEB10.JPG&quot;&gt;&lt;img class=&quot;serendipity_image_center&quot; style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;110&quot; src=&quot;http://www.villagegames.net/blog/uploads/BANNERSI16FEB10.serendipityThumb.JPG&quot; width=&quot;62&quot; /&gt;&lt;/a&gt;&lt;a class=&quot;serendipity_image_link&quot; href=&quot;http://www.villagegames.net/blog/uploads/BANNERSI16FEB10.JPG&quot;&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Calibri&quot;&gt;…I am going to get some sleep. &lt;/font&gt;&lt;span style=&quot;FONT-FAMILY: Wingdings&quot;&gt;&lt;span&gt;J&lt;/span&gt;&lt;/span&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;MARGIN: 0in 0in 10pt&quot;&gt;&lt;font face=&quot;Calibri&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Dan&lt;/font&gt;&lt;/p&gt; 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    <pubDate>Tue, 16 Feb 2010 14:30:00 -0700</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/242-guid.html</guid>
    
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