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    <title>Village Games' Blog - Historical Games</title>
    <link>http://www.villagegames.net/blog/</link>
    <description>The Chancellor's Rant</description>
    <dc:language>en</dc:language>
    <generator>Serendipity 1.3.1 - http://www.s9y.org/</generator>
    <pubDate>Fri, 18 Jul 2008 06:34:00 GMT</pubDate>

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        <title>RSS: Village Games' Blog - Historical Games - The Chancellor's Rant</title>
        <link>http://www.villagegames.net/blog/</link>
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<item>
    <title>A Trip to the Italian Coast</title>
    <link>http://www.villagegames.net/blog/archives/137-A-Trip-to-the-Italian-Coast.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/137-A-Trip-to-the-Italian-Coast.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=137</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;15’S ON THE RISE&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;In August I will be running a 15mm WWII miniatures battle at the local miniatures convention – Recon. The last couple of weeks I have been feverishly painting away to have the forces for that battle ready in time. Well they are almost done (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;at least respectable enough to play with&lt;/i&gt;) so this past weekend I play tested the scenario I will be using with the Combat Cards.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The setting is the &lt;city /&gt;&lt;place /&gt;Anzio&lt;/place /&gt;&lt;/city /&gt; perimeter in &lt;country-region /&gt;&lt;place /&gt;Italy&lt;/place /&gt;&lt;/country-region /&gt;, 1944. The Americans are preparing to breakout from the beachhead, and are conducting a series of probing attacks to determine the best location to concentrate their efforts. The Germans, consisting of elite parachute troops from the 1&lt;sup&gt;st&lt;/sup&gt; Airborne Division, are holding this section of the front and are tasked with stopping the Americans.&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 750px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;412&quot; src=&quot;http://www.villagegames.net/blog/uploads/15SI14JUL08.jpg&quot; width=&quot;750&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;LOOKING FROM THE AMERICAN PERSPECTIVE&lt;/div&gt;&lt;/div&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;We ran the scenario twice – once with a new fellow who had stop by the shop (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;welcome John&lt;/i&gt;) and one of the historical regulars (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;Chris L.&lt;/i&gt;); the second time between Chris and I. Both times the scenario proved balanced and very exciting.&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 750px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;563&quot; src=&quot;http://www.villagegames.net/blog/uploads/15SIV14JUL08.jpg&quot; width=&quot;750&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;THE GERMAN LEFT FLANK&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The Americans have a depleted company supported by a pair of &lt;city /&gt;&lt;place /&gt;Sherman&lt;/place /&gt;&lt;/city /&gt; tanks and a battery of M7 Priests (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;howitzers&lt;/i&gt;). The Germans had a battle worn platoon with four tank-hunter teams (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;panzerschrecks and fausts&lt;/i&gt;) attached, no armor and no artillery support. They were able to dig into optimal defensive positions though.&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 750px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;563&quot; src=&quot;http://www.villagegames.net/blog/uploads/15SIII14JUL08.jpg&quot; width=&quot;750&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;A GERMAN PARACHUTE TEAM HOLDING THE LINE&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The first game the Germans were able to repulse the American assault relatively easy (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;time just ran out on the Americans&lt;/i&gt;), but in the second game the Americans steamrolled over the German positions (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;although towards the end the Germans were able to inflict some serious losses on the Americans&lt;/i&gt;).&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 750px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;433&quot; src=&quot;http://www.villagegames.net/blog/uploads/15SII14JUL08.jpg&quot; width=&quot;750&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;THE AMERICAN RIGHT FLANK&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Both games were tense, fasted paced and exciting – even the first game which I was essentially watching. The best tactics proved to be the ones really used by the combatants (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;using firepower to pin your enemy in place, and maneuver to flank and isolate them&lt;/i&gt;).&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 750px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;563&quot; src=&quot;http://www.villagegames.net/blog/uploads/15SV14JUL08.jpg&quot; width=&quot;750&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;THE GERMANS MOUNT A LOCALIZED COUNTER ATTACK&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;In my game, even though I was getting the worst cards at the least opportune times, I had a blast. It was a real challenge to my command abilities to hold things together and try to slow the Americans. In the end I couldn’t prevail, but I had fun which is what it is all about! I can’t wait until we can play another game of the 15’s – I think I sense more painting projects on the horizon…&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Happy Gaming!&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt; 
    </content:encoded>

    <pubDate>Fri, 18 Jul 2008 00:34:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/137-guid.html</guid>
    
</item>
<item>
    <title>Another Sort of Conversion</title>
    <link>http://www.villagegames.net/blog/archives/136-Another-Sort-of-Conversion.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/136-Another-Sort-of-Conversion.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=136</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;CONVERTING TO MINIATURES&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;In previous entry I wrote about a couple of our regulars who have been working on converting a very good board game (&lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;World at War: The Battle of Eisenbach Gap&lt;/i&gt;&lt;/b&gt;) into an equally enjoyable miniatures game.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;482&quot; src=&quot;http://www.villagegames.net/blog/uploads/WAWI7JUL08.jpg&quot; width=&quot;750&quot; /&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Recently the brought the game up to the shop again with some new terrain specially made for it. It really looked great, even though it was hexed based. The layout game me ideas as well for some games I play that could benefit from the hex gridding to convert them to miniatures. &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;541&quot; src=&quot;http://www.villagegames.net/blog/uploads/WAWII7JUL08.jpg&quot; width=&quot;750&quot; /&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Terry and Doug are planning to bring the game up on several more occasions to play. As they are very agreeable to teaching new players, if this interests you you may want to watch the calendar or send “Grumpy” at message on the Forums.&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Happy Gaming!&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt; 
    </content:encoded>

    <pubDate>Wed, 16 Jul 2008 00:15:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/136-guid.html</guid>
    
</item>
<item>
    <title>Starting at the Begining</title>
    <link>http://www.villagegames.net/blog/archives/134-Starting-at-the-Begining.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/134-Starting-at-the-Begining.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=134</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;A LITTLE FOUGHT CAMPAIGN&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Recently Chris L. and I played another WWII skirmish game using the &lt;b&gt;&lt;i&gt;Combat Cards&lt;/i&gt;&lt;/b&gt;. This time though is was during a campaign that is not often explored – the German invasion of &lt;country-region /&gt;&lt;place /&gt;Poland&lt;/place /&gt;&lt;/country-region /&gt; in September 1939.&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/SKIRIII7JUL08.jpg&quot; width=&quot;800&quot; /&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Our scenario was a simple one: two patrols have a meeting encounter in a small Polish village. Both are scrambling to position themselves for a counter-attack to push out the enemy (&lt;i&gt;the next scenario&lt;/i&gt;). We were fighting this using our 1/72 scale minis and our usual 25mm terrain (&lt;i&gt;you can hardly notice the slight scale difference&lt;/i&gt;).&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/SKIRI7JUL08.jpg&quot; width=&quot;800&quot; /&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The Germans got off to a very slow start, the almost seemed a little surprised that the Poles were even attempting to aggressively probe. Quickly though, both sides figured out that speed was of the essence as they began to each seize houses one by one. &lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;640&quot; src=&quot;http://www.villagegames.net/blog/uploads/SKIRII7JUL08.jpg&quot; width=&quot;800&quot; /&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;In the end the battle came down to a farmhouse in the center of the village. The Germans moved into to it first, but the Poles charged in, in force. In a final desperate act, the last German soldier in the house flung all of his grenades and dove for cover. Incredibly it worked! He forced a couple of the Polish soldiers back out of the house, while wounding and killing two others.&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/SKIRV7JUL08.jpg&quot; width=&quot;800&quot; /&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;That last act was what tipped the balance in the German’s favor for victory points – they won the scenario by a one point differential. Truly they had no business winning after their atrocious start, but apparently their fearless commander’s persistence paid off! &lt;/font&gt;&lt;span style=&quot;FONT-FAMILY: Wingdings; mso-ascii-font-family: &quot;&gt;&lt;span style=&quot;mso-char-type: symbol; mso-symbol-font-family: Wingdings&quot;&gt;J&lt;/span&gt;&lt;/span&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;637&quot; src=&quot;http://www.villagegames.net/blog/uploads/SKIRIV7JUL08.jpg&quot; width=&quot;800&quot; /&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;All-in-all though it was once again a very enjoyable game. Chris is a great opponent to play (&lt;i&gt;especially when you play two grenade cards in a row&lt;/i&gt;), the Cards always give a great game and the mini’s looked terrific. We even had a couple of folks watching, who then went on to get some 1/72 troops of their own to start painting!&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/SKIRVI7JUL08.jpg&quot; width=&quot;800&quot; /&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Anyhow, enjoy the pictures!&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Dan&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;i&gt;&lt;font face=&quot;Times New Roman&quot;&gt;PS: The Stug III you see in the pictures wasn’t actually in the battle. Some of you may notice that it is an anachronism, the long barreled Stug III didn’t arrive on scene until 1943. I had just finished painting it though, and wanted to admire it a bit. It sat motionless in the corner the whole game. Hopefully though, that isn’t a harbinger of things too come in future games… &lt;/font&gt;&lt;/i&gt;&lt;i&gt;&lt;span style=&quot;FONT-FAMILY: Wingdings; mso-ascii-font-family: &quot;&gt;&lt;span style=&quot;mso-char-type: symbol; mso-symbol-font-family: Wingdings&quot;&gt;J&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt; 
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    <pubDate>Wed, 09 Jul 2008 00:25:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/134-guid.html</guid>
    
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    <title>Boardgames in Miniature</title>
    <link>http://www.villagegames.net/blog/archives/126-Boardgames-in-Miniature.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/126-Boardgames-in-Miniature.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=126</wfw:comment>

    <slash:comments>0</slash:comments>
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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;INTERPRETING A NEW WAY&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Recently one of the regulars (&lt;i&gt;Doug M&lt;/i&gt;) and his friend (&lt;i&gt;Terry&lt;/i&gt;) were playing a miniatures game at the shop that they had adapted from a board game. With the cool looking terrain tiles and well painted armies, it definitely caught my eye.&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/BGIV22MAY08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The original game was &lt;b&gt;&lt;i&gt;World at War: The Battle of the Eisenbach Gap&lt;/i&gt;&lt;/b&gt; from &lt;i&gt;Lock ‘n Load&lt;/i&gt; games (&lt;i&gt;which we carry&lt;/i&gt;), which is about a Soviet invasion of the West during the Cold War. Doug and his friend really liked the board game, but being miniatures players, they were looking for a way to translate it into a tabletop version.&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;400&quot; src=&quot;http://www.villagegames.net/blog/uploads/BGV22MAY08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Using some pre-printed hex tiles, and drawing from their extensive 6mm Micro Armor collections, the pair played a couple of great games that afternoon. Now with a new version of the game coming out (“&lt;i&gt;Death of the 1&lt;sup&gt;st&lt;/sup&gt; Panzer&lt;/i&gt;”) they have even more reason to utilize the rules and expand their armies relative to the game’s scenarios.&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/BGII22MAY08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;After a great afternoon of combat, both agreed to come up and play it again. It appears though, that they are going to start using the new &lt;b&gt;&lt;i&gt;Oddzial Osmy&lt;/i&gt;&lt;/b&gt; 3mm miniatures for the pieces (&lt;i&gt;that way a stand that represents a platoon will actually have 3-4 tanks on it, and yet will still fit in the hex&lt;/i&gt;).&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;523&quot; src=&quot;http://www.villagegames.net/blog/uploads/BGIII22MAY08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Enjoy the pictures!&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt; 
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    <pubDate>Mon, 02 Jun 2008 22:09:27 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/126-guid.html</guid>
    
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    <title>Hills Suck...</title>
    <link>http://www.villagegames.net/blog/archives/124-Hills-Suck....html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/124-Hills-Suck....html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=124</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;FIGHTING OUR WAY OUT OF THE HILLS&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The other day I got in another game of WWII Micro Armor with Mark. I was the Americans launching an assault on a small French village from a series of hills to the north of the town, while Mark was a &lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;very&lt;/i&gt; small German force trying to delay the Americans long enough for other German units to escape.&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;I set up in a staging area back in the hills, while the Germans set-up anywhere in the village. The American objective was to push through the German lines as quickly as possible and get as many units past “Phase Line - Green” (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;a road running through the village parallel to the American front&lt;/i&gt;) before the end of the game. The Germans objective was to hold the Americans shy of their Phase Line for as long as possible. For rules we were using the &lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;Combat Cards&lt;/i&gt;&lt;/b&gt;.&lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;312&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACT26APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The American Attack Moving from Left to Right&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The game started out beautifully for the Americans – if you are a fan of chaos and confusion. The rocky, hilly terrain proved a nightmare for launching an attack from. Units had trouble getting clear of one another, as well as getting to their jump-off points for the attack. Then a wave of panic spread through the American forces about an imminent (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;but non-existent&lt;/i&gt;) enemy spoiling attack, which resulted in numerous commanders relocating their command posts further to the rear creating more chaos.&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;389&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTI26APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Americans Finally Getting Out of the Hills&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Finally, and despite sporadic German sniping fire, the Americans were able to get their act together and start mounting their attack. Unfortunately, the primary axis of advance for the American attack along the northern edge of the front became bogged down by an aggressive Panther tank which wreaked havoc on the spearhead.&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;495&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTIII26APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;German Defenders on the Northern End of the Village&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Fortunately for the Americans, on the southern edge of their front the artillery came reigning down fast and furious on the German positions, disrupting their defensive plans and giving the Americans an opportunity for a daring dash through the German lines. The Americans, desperate for any kind of an opening, seized the moment and sent everything they had through the gap in the German lines (&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;was that a kitchen sink that just went by?&lt;/i&gt;). And they needed all of it!&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;492&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTII26APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Americans Poised to Assault the Village&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Realizing that he was in trouble, the German commander quickly responded by beginning to reposition his remaining Panther tanks to counter attack the American breakthrough. However, in a very fortuitous break for the Americans…er, I mean through excellent planning, time ran out on the Germans. The game time was up and victory points were awarded, which resulted in a very narrow victory for the Americans. &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;468&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTIV26APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Final Assault Into the Village&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;In reality though, the push through the German lines had cost the Americans so dearly that a couple more turns would have resulted in the Germans sealing the breakthrough and essentially ending the American’s hopes for a breakthrough this game.&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;All-in-all it was a great game which really went back and forth! I am left with an excitement for the next game and a chance to apply the lessons I learned from this game.&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot; /&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;(UPDATE: I was so motivated after this battle, I prepped and finished another platoon of American infantry, &lt;/i&gt;&lt;city /&gt;&lt;place /&gt;&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;Sherman&lt;/i&gt;&lt;/place /&gt;&lt;/city /&gt;&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt; tanks and M3 halftracks after this game in preparation for the next battle.)&lt;/i&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Happy Gaming!&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt; &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt; TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;u&gt;&lt;/u&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt; 
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    <pubDate>Tue, 13 May 2008 21:12:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/124-guid.html</guid>
    
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    <title>SATURDAY WARS AGAIN </title>
    <link>http://www.villagegames.net/blog/archives/122-SATURDAY-WARS-AGAIN.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/122-SATURDAY-WARS-AGAIN.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=122</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;ANOTHER &lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;COLD WAR&lt;/i&gt; GAME&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;The Saturday modern micro armor regulars were up again for another battle using &lt;b style=&quot;mso-bidi-font-weight: normal&quot;&gt;&lt;i style=&quot;mso-bidi-font-style: normal&quot;&gt;Cold War Commander&lt;/i&gt;&lt;/b&gt;. Unfortunately I wasn’t able to grab more than a single picture of the game, but it looked like a pretty cool scenario anyways.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;334&quot; src=&quot;http://www.villagegames.net/blog/uploads/cwci26APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font face=&quot;times new roman,times,serif&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Cheers!&lt;/font&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Dan&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt; 
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    <pubDate>Tue, 06 May 2008 00:48:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/122-guid.html</guid>
    
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<item>
    <title>Closing Falaise</title>
    <link>http://www.villagegames.net/blog/archives/118-Closing-Falaise.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/118-Closing-Falaise.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=118</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;TRYING SOMETHING NEW&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The other day Chris and I played a game of 6mm WWII micro armor using the &lt;b&gt;&lt;i&gt;Combat Cards&lt;/i&gt;&lt;/b&gt;. This time we tried something a little different with the scenario – it was set up to reflect a more specific real world mission for each of our forces.&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;405&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTI19APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;Looking West to the Village&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The setting was northern France 1944, near Falaise. Chris was playing the Americans and was in command of a Task Force (&lt;i&gt;a battalion strength combined arms force&lt;/i&gt;). I was playing the Germans with a rather pathetic Kampgruppe acting as a rearguard/flanking screen. &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;THE FORCES&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Chris had two full strength companies of M4 Shermans, a company of armored infantry, an M10 tank destroyer platoon and a battery of M7 Priests in support. I had two under strength Panther platoons (&lt;i&gt;for a total of five tanks&lt;/i&gt;), an under strength assault gun platoon (&lt;i&gt;three Stug III’s&lt;/i&gt;) and two remnant infantry companies (&lt;i&gt;for rifle platoons and one weapons platoon between them&lt;/i&gt;).&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;478&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTII19APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Americans Amass before the Village&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;There was a village at the western end of the table, and rolling country to the east. &lt;span&gt; &lt;/span&gt;The Germans were tasked with delaying, and if possible destroying, the rapid American advance which would allow more of their comrades to escape through the Falaise gap. The Americans were ordered to either secure the village, or rapidly flank it and keep the advance moving in an attempt to rapidly close the gap and trap the maximum number of &lt;span&gt; &lt;/span&gt;enemy forces.&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;strong&gt;THE BATTLE&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The game was very fun, with lots of back and forth momentum. The Americans made several probing attacks to determine where their best attack option was. Eventually they found a vulnerable point in the German defenses, which were spread very thin, and were able to push much of their armor through the gap. They were also able to make a strong push on the village by utilizing their infantry and artillery with great effect.&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;349&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTIV19APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;Fighting in the Village&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The only thing that really helped the Germans was the confusion on the American side as units got redirected during the attack, and a pair of Panthers situated on the dominant heights. Besides accounting for numerous kills, the Panthers drew much of the American’s attention and concern.&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;525&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTIII19APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Americans Breakthrough&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;In the end the Americans just weren’t quite able to push the attack through at the speed required so the Germans eked (&lt;i&gt;and I mean eked&lt;/i&gt;) out a victory point win. All in all, it was a very entertaining game with the usual amount of trash talking and corresponding humility as the battle flowed. &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;323&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCTACTV19APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;Shermans in Action in the Village (An Action Shot!)&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Using the historically researched and realistic scenario and objectives really provided a great game. I think I am going to try and incorporate those elements into as many future games as I can. &lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;I can’t wait for the next battle!&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Cheers!&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Dan&lt;/font&gt;&lt;/p&gt; 
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    <pubDate>Tue, 29 Apr 2008 00:14:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/118-guid.html</guid>
    
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<item>
    <title>More Modern</title>
    <link>http://www.villagegames.net/blog/archives/115-More-Modern.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/115-More-Modern.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=115</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;&lt;strong&gt;BRING ON THE INFANTRY – SORT OF…&lt;/strong&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt; The Modern Micro Armor guys ran a battle the other day that was a little different for them. The entire scenario consisted of infantry units! Granted they were mechanized infantry units, but it was all infantry nonetheless. They were of course using the very popular &lt;strong&gt;&lt;em&gt;Cold War Commander&lt;/em&gt;&lt;/strong&gt; rules set from Pete Jones.&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;  &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;458&quot; src=&quot;http://www.villagegames.net/blog/uploads/CWCIII8APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;I believe it was a modern Russian vs. Polish game, and I am not sure who won. It did look like a lot of fun so I included some pictures. All the players felt like they learned a bit about modern infantry fighting from the battle, and of course they had a good time.&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;  &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;397&quot; src=&quot;http://www.villagegames.net/blog/uploads/CWCII8APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;These guys have started coming up almost every week now, so I am looking forward to what future scenarios they have in store.&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt;  &lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;525&quot; src=&quot;http://www.villagegames.net/blog/uploads/CWCI9APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/p&gt;&lt;p /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot;&gt;Until next time…&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt; Happy Gaming!&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;p&gt; Dan&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;MARGIN: 0in 0in 0pt&quot; /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt; 
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    <pubDate>Fri, 25 Apr 2008 00:57:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/115-guid.html</guid>
    
</item>
<item>
    <title>Out East Again</title>
    <link>http://www.villagegames.net/blog/archives/104-Out-East-Again.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/104-Out-East-Again.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=104</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;WHY WAS KLINK AFRAID OF THE RUSSIAN FRONT?&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Recently we played another game of WWII 6mm micro armor. It was another Russian front scenario with the Germans and Russians colliding in a mid ’44 meeting engagement in the Ukraine. I was the Germans and Todd the Russians. We were using the &lt;b&gt;&lt;i&gt;Combat Cards: Tactical&lt;/i&gt;&lt;/b&gt; for the rules.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;425&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC6MM425MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;259&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC6MM625MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;The game was a lot of fun. Out of courtesy for my esteemed opponent I will say the battle was very close (&lt;i&gt;it was obvious though, that the Germans tactical skill in this engagement was far superior &lt;/i&gt;&lt;/font&gt;&lt;i&gt;&lt;span style=&quot;FONT-FAMILY: Wingdings&quot;&gt;&lt;span&gt;J&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;font face=&quot;Times New Roman&quot;&gt;). I was a challenging fight, but in the end the Germans did manage to squeak out a win.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;464&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC6MM325MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;421&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC6MM225MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Since my luck will surely once again swing the other way (&lt;i&gt;in a suitably brutal fashion I am sure&lt;/i&gt;), I am going to savor this victory for just a moment and ask again: with the ease that the Germans have been dispatching the Russians, why was Col. Klink so afraid of the eastern front?&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;475&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC6MM525MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;492&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC6MM725MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time….&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Happy Gaming!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt; 
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    <pubDate>Mon, 07 Apr 2008 00:41:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/104-guid.html</guid>
    
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    <title>Cold War Commander Rides Again</title>
    <link>http://www.villagegames.net/blog/archives/106-Cold-War-Commander-Rides-Again.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/106-Cold-War-Commander-Rides-Again.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=106</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;strong&gt;POLAND SAYS “NYET”&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;On a recent Saturday the shop was filled to the brim with people playing games (&lt;i&gt;and shoppers too &lt;/i&gt;&lt;/font&gt;&lt;span style=&quot;FONT-FAMILY: Wingdings&quot;&gt;&lt;span&gt;J&lt;/span&gt;&lt;/span&gt;&lt;font face=&quot;Times New Roman&quot;&gt;). We had a 40K Apocalypse Mega-Battle going in the back game room along with a large role-playing group. In the front game room we had modern micro-armor, Battletech miniatures, Talisman board game as well as a couple of other smaller games. Hopefully I will be able to post pictures of all of these games, but for now I will share those from the 6mm modern micro armor.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;525&quot; src=&quot;http://www.villagegames.net/blog/uploads/CWCII2APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The modern guys have started up playing almost every Saturday again. They really are some serious, die-hard modern armored combat fanatics. On this occasion they were working through a present day scenario where Poland and Russia go at it on Poland’s eastern border using the eminently popular &lt;b&gt;&lt;i&gt;Cold War Commander &lt;/i&gt;&lt;/b&gt;rules. The usual culprits were there (&lt;i&gt;George H., Tom F. and Mike Z.&lt;/i&gt;) as well as a couple of new faces – which was good to see!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;336&quot; src=&quot;http://www.villagegames.net/blog/uploads/CWCI2APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;I don’t know how the battle turned out, but everyone seemed to be enjoying themselves through the whole battle and they reserved another table for next week as well.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;525&quot; src=&quot;http://www.villagegames.net/blog/uploads/CWCIII2APR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time….&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Happy Gaming!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt; 
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    <pubDate>Thu, 03 Apr 2008 00:13:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/106-guid.html</guid>
    
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    <title>More Skirmishing</title>
    <link>http://www.villagegames.net/blog/archives/101-More-Skirmishing.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/101-More-Skirmishing.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=101</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;FOLLOW UP TO &lt;i&gt;RECON&lt;/i&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;A few posts ago I mentioned how I took the &lt;b&gt;&lt;i&gt;Combat Cards&lt;sup&gt;©&lt;/sup&gt;&lt;/i&gt;&lt;/b&gt; to a local miniatures convention -- &lt;b&gt;&lt;i&gt;RECON&lt;/i&gt;&lt;/b&gt; -- with the WWII skirmish stuff. The game was well received at the con, in fact was a bigger hit than I expected, and one of the comments I heard a lot was how nice the table looked. I promised to post a picture of the table in the near future, so here it is…&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;503&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM625MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;SKIRMISHING IN A NEW ERA&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;One of the guys who regularly plays WWII skirmish with us, Todd, has a collection of American Civil War 28mm miniatures that he was looking for a skirmish rule system for.&lt;span&gt;  &lt;/span&gt;The other day Todd and Mark decided to try the &lt;b&gt;&lt;i&gt;Combat Cards&lt;sup&gt;© &lt;/sup&gt;&lt;/i&gt;&lt;/b&gt;out for that time period.&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;478&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM225MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;While I don’t have many details of their game, I know the setting was a Confederate raid on a Union supply depot somewhere in New Mexico (&lt;i&gt;there was a desert town terrain table available, so they put it to good use&lt;/i&gt;). After the game, both guys thought it went really well. They liked how the cards worked, and with a few modifications for the various period weapons, it went really smooth. Both said they would like to do more Civil War skirmish scenarios – maybe even a campaign or two of linked actions!&lt;span&gt;  &lt;/span&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;400&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM125MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;I am working on a version of the cards for Ancient/Medevil/Fantasy Skirmish as well. Hopefully they will be ready soon.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;581&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM325MAR08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Well, until next time, enjoy…&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Cheers!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p /&gt; 
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    <pubDate>Tue, 01 Apr 2008 00:42:00 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/101-guid.html</guid>
    
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<item>
    <title>Here We Go</title>
    <link>http://www.villagegames.net/blog/archives/98-Here-We-Go.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/98-Here-We-Go.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=98</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;I’M BACK…&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;It has been a while since my last blog entry, but by no means was it due to a lack of gaming at the shop. There has just been a lot going on for me, both at the store and at home. In any event, I have a backlog of pictures for entries so I am going to attempt to catch up over the next few days.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;strong&gt;BATTLES IN AN ITALIAN VILLAGE&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The other day we had a 15mm WWII battle using the &lt;b&gt;&lt;i&gt;Combat Cards&lt;sup&gt;©&lt;/sup&gt;&lt;/i&gt;&lt;/b&gt;. The scenario was a central Italian village in mid-1944. The Germans, with their infantry company and depleted assault gun platoon, were racing to get into defensive positions before the Americans arrive. &lt;/font&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The Americans, a Combat Team with a reinforced infantry company and two platoons of M4 Shermans, were approaching the village from a bad angle relative to the German’s advance. They were tasked with securing the village and thus protecting the flanks of the general advance.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;THE SET-UP&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The terrain table we were using had a very cool layout. On the eastern end (&lt;i&gt;to the American’s right&lt;/i&gt;) was the village – a dozen or so buildings, small gardens and fields, hedges, low walls and such. To the west of the village (&lt;i&gt;the American’s right flank&lt;/i&gt;) were rolling hills and a few scattered copses of trees.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;423&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC15MM125MAR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Village&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;In terms of objectives, we tried a rather novel approach. Several terrain features were marked as objectives with there relative value to each side based on the objective’s distance form that sides&#039; table edge. For example, one objective was 12” from the American table edge and was thus worth 12 Victory Points for the Allies. The same objective was 36” from the German table edge and thus worth 36 Victory Points for the Germans. In total there was about a dozen objectives scattered in and around the village.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;strong&gt;THE BATTLE&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The Germans got off to a quick start, moving rapidly to threaten the American right flank in the village. The Americans, on the other hand, were playing it for too cautiously in the village. They weren’t able, or willing, to advance too quickly. On the American left flank, however, the armor and infantry swept through the hills in rapid fashion capturing several objectives along the way.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;402&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC15MM425MAR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The American Right Flank&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Then the fighting in the village turned vicious. The Americans were able to call in some artillery support (&lt;i&gt;pretty much the only time all game they were able to call it successfully&lt;/i&gt;) which inflicted fairly heavy casualties – including one of the two assault guns. Form there the fighting degenerated into hedge-to-hedge and wall-to-wall fighting, along with brutal fighting in and around some of the houses. One house in particular changed hands no less than four times in some costly floor-to-floor close assaults.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;368&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC15MM325MAR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Americans Sweep Through the Hills&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;THE ENDGAME&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;The German commander did a masterful job to confuse and stymie the American armor coming out of the hills. Despite having an overwhelming advantage, the Americans were held at the western end of the village until the end of the battle.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;436&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC15MM225MAR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Battle in the Village From the American Perspective&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The Germans also made a determined, albeit desperate at times, effort to push the Americans back out of the village but unfortunately for them the American fire proved too accurate and deadly for them to succeed.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 700px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;350&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC15MM525MAR08.JPG&quot; width=&quot;700&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Germans Desperately Try to Dislodge the Americans in the Village&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;In the end the Americans held the advantage, as well as the lead in Victory Points, in and around the village so the game was declared a victory for them.&lt;span&gt;  &lt;/span&gt;All players agreed though, that they had a great time and that a rematch would definitely be in order. I must say the &lt;b&gt;&lt;i&gt;Combat Cards&lt;sup&gt;©&lt;/sup&gt;&lt;/i&gt;&lt;/b&gt; really do give a great game almost every time, no matter what the scope and scale of the game. I always am left looking forward to the next game!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Well, until next time, enjoy the pictures…&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Cheers!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt; 
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    <pubDate>Wed, 26 Mar 2008 15:50:17 -0600</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/98-guid.html</guid>
    
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<item>
    <title>Taking it to the Masses</title>
    <link>http://www.villagegames.net/blog/archives/96-Taking-it-to-the-Masses.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/96-Taking-it-to-the-Masses.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=96</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;&lt;strong&gt;SKIRMISHING IN NORMANDY&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Every quarter we (&lt;i&gt;the shop&lt;/i&gt;) put on a game at the local miniatures convention called “Recon”.&lt;span&gt;  &lt;/span&gt;This time I was going to run a WWII skirmish game with the new &lt;b&gt;&lt;i&gt;Combat Cards&lt;/i&gt;&lt;/b&gt;&lt;sup&gt;©&lt;/sup&gt; we developed.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;In preparation I ran several playtests of the scenario I was going to run. It involved a US paratrooper patrol, in a diamond patrol formation (&lt;i&gt;per the army manuals of the period*&lt;/i&gt;), that has been ambushed by a German grenadier squad that has been deployed in a proscribed ambush (&lt;i&gt;again per the army manuals of the period&lt;/i&gt;*) centered on the squad’s light machine gun.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;266&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM825FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Sight of the Ambush&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The leading elements of the American patrol had been pinned down by the MG, so their objective was simply to regroup the patrol and fall back of off their end of the table. The Germans, not wanting the Americans to be able to report the location and layout of the ambush, were tasked with eliminating or capturing as many of the Americans as possible.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 803px; HEIGHT: 643px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;615&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM25FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The American Patrol ...&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;440&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIR225FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;... Moving Up the Road&lt;/div&gt;&lt;/div&gt;&lt;p&gt;&lt;font style=&quot;BACKGROUND-COLOR: #ffffff&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;We ran four playtests of the scenario at the shop with two German wins, one American win and one dead draw. The scenario proved to be very balanced given the sides’ respective objectives, and fun to play (&lt;i&gt;well, OK Mike you had a rough game&lt;/i&gt;…).&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;432&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM325FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;Overview of the Village&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;519&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM425FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;Looking Towards the German Positions&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;b&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;AT THE CON&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;When I ran the game at the con I was very surprised at the reaction it got. &lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;I never had a shortage of volunteers for any of the three games I ran. In addition to the two people playing the game there was always 2-3 more people watching and asking questions and, what I found most amazing, is that I very rarely got to answer the questions. Usually it was the players that jumped in explaining how it was played, what the scenario was and what the challenges they are facing – even though they themselves had only learned the game a little while ago!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM625FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The German MG Position&lt;/div&gt;&lt;/div&gt;&lt;p /&gt;&lt;p /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;458&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIR525FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The Fighting Withdrawl&lt;/div&gt;&lt;/div&gt;&lt;p&gt;&lt;font style=&quot;BACKGROUND-COLOR: #ffffff&quot;&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Needless to say I was very happy to see so many people enjoying the game. I made sure that everybody knew we play the WWII version at the shop all the time, and that the cards work just as well for moderns (&lt;i&gt;we have done some US vs. terrorist scenarios&lt;/i&gt;) as well as sci-fi (&lt;i&gt;on the calendar for this week&lt;/i&gt;).&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/CCSKIRM725FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;Starting to Get Strung Out&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;All-in-all it was very fun day, and we are definitely looking forward to the next Recon!&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time, enjoy the pictures…&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Cheers!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Dan&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;&lt;em&gt;*From the Osprey Elite series of books, specifically #105 and #122 on WWII Infantry Tactics.&lt;/em&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt; 
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    <pubDate>Tue, 04 Mar 2008 11:57:00 -0700</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/96-guid.html</guid>
    
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<item>
    <title>Brother vs. Brother Again</title>
    <link>http://www.villagegames.net/blog/archives/95-Brother-vs.-Brother-Again.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/95-Brother-vs.-Brother-Again.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=95</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
    <content:encoded>
    &lt;p&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;THERE BE YANKEES YONDER…&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;A few of the guys played another game of American Civil War the other day. There were using the &lt;b&gt;&lt;i&gt;Johnny Reb III &lt;/i&gt;&lt;/b&gt;rules in 15mm. &lt;/font&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;I believe it was the North vs. the South (&lt;/font&gt;&lt;span style=&quot;FONT-FAMILY: Wingdings&quot;&gt;&lt;span&gt;J&lt;/span&gt;&lt;/span&gt;&lt;font face=&quot;Times New Roman&quot;&gt;) in the battle. The Yankees were holding a crossroad and nearby small town, while a Confederate forces was closing and trying to dislodge them.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;385&quot; src=&quot;http://www.villagegames.net/blog/uploads/ACW425FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;I didn’t catch who won (&lt;i&gt;as I was in my own game at the time&lt;/i&gt;) but the guys really did appear to enjoy themselves. A couple of them have been placing their special orders to get there armies up and running (&lt;i&gt;which means we will also now have 15mm ACW on the racks too &lt;/i&gt;&lt;/font&gt;&lt;span style=&quot;FONT-FAMILY: Wingdings&quot;&gt;&lt;span&gt;J&lt;/span&gt;&lt;/span&gt;&lt;font face=&quot;Times New Roman&quot;&gt;). &lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;533&quot; src=&quot;http://www.villagegames.net/blog/uploads/ACW525FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;460&quot; src=&quot;http://www.villagegames.net/blog/uploads/ACW325FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;I am excited to see the civil war come to the shop. It has always been a period I have found fascinating and would love to explore more from a tactical and strategic standpoint. I don’t know how quickly I would be able to get an army ready, but I know I eventually would.&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;470&quot; src=&quot;http://www.villagegames.net/blog/uploads/ACW225FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img style=&quot;BORDER-RIGHT: 0px; PADDING-RIGHT: 5px; BORDER-TOP: 0px; PADDING-LEFT: 5px; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px&quot; height=&quot;306&quot; src=&quot;http://www.villagegames.net/blog/uploads/ACW125FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time, enjoy the pictures…&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Cheers!&lt;/font&gt;&lt;/p&gt;&lt;p /&gt;&lt;p&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Dan&lt;/font&gt;&lt;/p&gt; 
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    <pubDate>Mon, 03 Mar 2008 11:11:00 -0700</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/95-guid.html</guid>
    
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<item>
    <title>Here We Go Again</title>
    <link>http://www.villagegames.net/blog/archives/93-Here-We-Go-Again.html</link>
            <category>Historical Games</category>
    
    <comments>http://www.villagegames.net/blog/archives/93-Here-We-Go-Again.html#comments</comments>
    <wfw:comment>http://www.villagegames.net/blog/wfwcomment.php?cid=93</wfw:comment>

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    <author>nospam@example.com (Dan Hobot)</author>
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    &lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;b&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;THIS TIME IT IS IN THE EAST…&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Lately I have been getting in a lot of games of WWII miniatures. I don’t know if we are just having a renewed interest, it’s a phase, or the period just feels fresh and different right now. Whatever it is, the games have been fun and our enthusiasm for them growing.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;This time the scenario was set on the eastern front, in the Ukraine, sometime in late 1943. Mark was playing the Russians, and I the hard pressed Germans. We were again testing out a new set of rules – the card based ones I have mentioned previously. &lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The Russians were attacking German positions which had been prepared along a pair of large, low hills. The Russians had an under strength tank regiment with some accompanying infantry, while the Germans essentially had a heavily reinforced infantry company with some armor. The Russians had far more tanks, and of better quality, than the Germans, but both had similar amounts of infantry. The Germans were then forced to employ some self-propelled, but mostly towed anti-tank weapons in addition to their paltry tank allotment (&lt;i&gt;only a platoon of Pz III’s&lt;/i&gt;) to have any hope of stemming the red tide.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;262&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC214FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;The North End of the Battlefield&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The Russians were trying to achieve a breakthrough in the German lines, so their mission was to punch a hole and then get as much stuff through and towards the German rear as possible (&lt;i&gt;specifically, past a mission “Phase Line”&lt;/i&gt;). The Germans were tasked with simply killing, or taking out of action, as much Russian stuff as possible.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;The Russian tank hordes came on in an impressive area of metal might which looked as if they would walk right through the German positions. That is until some &lt;i&gt;AWESOME&lt;/i&gt; interdiction fire by the German artillery guns laid down a barrage that knocked out a platoon and a half of T34/76’s (&lt;i&gt;of course that was the pinnacle of their success for balance of the game, but it was gladly accepted&lt;/i&gt;). &lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;This changed the Russian strategy significantly. They now moved into a pincer action, trying to expose and crumble one or both of the German flanks. While they did have some minor early success with these two attacks, both eventually bogged down due to Russian command issues…er, I mean brilliant German generalship… and turned into wars of attrition.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;div class=&quot;serendipity_imageComment_center&quot; style=&quot;WIDTH: 800px&quot;&gt;&lt;div class=&quot;serendipity_imageComment_img&quot;&gt;&lt;img height=&quot;600&quot; src=&quot;http://www.villagegames.net/blog/uploads/CC114FEB08.JPG&quot; width=&quot;800&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;serendipity_imageComment_txt&quot;&gt;From the North, Looking Southward; Note the Fearsome Looking Russian Tank &amp;quot;Arrows&amp;quot;&lt;/div&gt;&lt;/div&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Unfortunately for the Germans, attrition was the one game they couldn’t afford to play. However, in the end the Germans managed to prevent enough Russian units from crossing the designated “Phase Line” for the assault, while still inflicting sufficient Russian casualties to carry the day.&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;This was a very fun game, with lots of back and forth momentum, heavy firefights and a good dose of “&lt;i&gt;stick-it-to-your-opponent&lt;/i&gt;” with the card-play. I am really coming to enjoy these rules. They allow a reasonable simulation of the tactics and equipment of the period, in a framework of game play that is fast-paced and engaging at all times – if your aren’t desperately trying to play your next turn, you are scanning your cards for what you can do to thwart your opponent’s efforts during his turn. We will next have to try them in 15mm to see if the same fun can be had in a different scale.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Until next time…&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font face=&quot;Times New Roman&quot; color=&quot;#000000&quot; size=&quot;3&quot;&gt;Cheers!&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot; /&gt;&lt;p style=&quot;TEXT-ALIGN: justify&quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;font color=&quot;#000000&quot;&gt;&lt;font face=&quot;Times New Roman&quot;&gt;Dan&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt; 
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    <pubDate>Tue, 19 Feb 2008 00:50:00 -0700</pubDate>
    <guid isPermaLink="false">http://www.villagegames.net/blog/archives/93-guid.html</guid>
    
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